When Hitman 3 launches later this month, it isn’t bringing just one game’s worth of content with it – the title will act as a “platform” for the full reboot trilogy, with players being able to import levels, collectibles, and progress from the last two entries in the series. Thus far, we haven’t really heard much about how Hitman 3 will be handling the older games, but a verified member of the game’s development team recently shared a few more details on the ResetEra forums.

One concern people have had about Hitman 3 is file size – what kind of SSD-gobbling beast will the game be if you downloaded all the available content? Hitman 2 (which also included the ability to play all of the first Hitman’s levels) was already 150 GB, so are we going to be getting into 200 GB+ territory? Thankfully, that won’t be the case, as IO Interactive has managed to reduce the footprint of the entire trilogy to under 100 GB.

Oh, and expect some visual spit-and-polish for the older Hitman games, too. IO has upgraded their engine, adding things like screen space reflections (and ray tracing sometime post-launch) and those benefits have been applied to the older games…

Hitman 3 sneaks onto PC, Xbox One, Xbox Series X/S, PS4, PS5, Stadia, and Nintendo Switch (via the cloud) on January 20. Hitman and Hitman 2 will need to be purchased separately in order to play their levels within Hitman 3 – both are currently on deep discount on most digital storefronts.